Abstract: This study examines the performance of the Dijkstra and A* algorithms in uncovering the shortest path for strategic movement on the Sunset map in the game Valorant. Both algorithms were ...
Shortest path algorithms sit at the heart of modern graph theory and many of the systems that move people, data, and goods around the world. After nearly seventy years of relying on the same classic ...
Abstract: This paper presents a detailed comparison of three popular path-finding algorithms: BFS, Dijkstra’s algorithm, and A*, for solving 2D mazes. Path-finding is a widely studied problem in ...
Vector Post-Training Quantization (VPTQ) is a novel Post-Training Quantization method that leverages Vector Quantization to high accuracy on LLMs at an extremely low bit-width (<2-bit). VPTQ can ...
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