Millions of classrooms throughout the U.S. and internationally have begun adopting computerized apps (e.g., ClassDojo) to provide students with rewards and punishments as a part of classroom ...
This study was motivated by nine case studies that appeared to be inconsistent with the expectation that the presence of Ostrom’s Design Principles increases the likelihood of successful common pool ...
Funded by the NSF’s Advancing Informal STEM Learning (AISL) Program, this study probes the experiences of Black women at a critical phase of their workforce participation when BS/BA credentialed WINS ...