Apple's version of BASIC for the Apple II that handled only fixed point numbers. Also called "Apple BASIC" and sometimes "Game BASIC" during its prevalence in the 1980s, many games were written in ...
Why is my floating point math so inaccurate? If you lurk on embedded C forums for much time at all you will run into a question like this: “Why is my floating point math so inaccurate? I do a few ...
Floating-point arithmetic can be expensive if you're using an integer-only processor. But floating-point values can be manipulated as integers, asa less expensive alternative. One advantage of using a ...